This product replaces the 2000077 and is also capable of programming the NXT brick to work with former MINDSTORMS sensors and motors, with the help of converter cables.
LEGO® MINDSTORMS® Education NXT Software
v2 (with data logging)
This powerful, easy-to-use software for programming and data logging is icon based. It incorporates a Robot Educator step-by-step guide with 46 tutorials, from beginner to advanced levels. Data logging functionalities, including graph viewer, make it easy to collect and analyse data from sensors. The software incorporates a comprehensive digital user manual and is based on LabVIEW.
The site license agreement allows LEGO MINDSTORMS Education NXT software to be used on any compatible computer at the purchasing institution. Is necessary when installing the software on more than one computer. Requires pre-purchase of 2000077 OR 2000080 MINDSTORMS Education NXT Software.
This activity pack gives you four real-life science activities and one research project providing up to 25 hours of instruction. The activities are divided into four themes: Motion, Light and Color, Heat Transfer and Sound. The research project covers solar heating. Developed by Carnegie Mellon University's Robotics Academy, it includes video clips, worksheets and teacher introduction materials. NXT Temperature Sensor (9749) and NXT Software v.2.0 (2000080) are required.
Learning Values:
Measuring distance, time and speed using linear formulas
Experimenting with light reflection and absorption
Investigating properties of sound with focus on amplitude and frequency
Experimenting with transfer of thermal energy by testing the effect of conduction, convection and radiation.
Product Code: 2009791
Data Acquisition with Mindstorms
ROBOT C Software
ROBOT C provides an alternative text–based programming language to the NXT–G graphics–based tools that are currently available. Designed by the Carnegie Mellon Robotics Academy, ROBOT C can be used with both the NXT and the RCX systems. This makes it the option to consider for classrooms that are looking for a uniform programming environment for both platforms.
Product Code: 2000081
ROBOT C Software (Single License)
Product Code: 2000082
ROBOT C Site License Agreement
Introduction to Robotics
Getting started in the classroom, this CD provides up to 16 hours of tuition divided up in 8 easy–to–use projects. Developed by Carnegie Mellon University’s Robotics Academy, it is a step–by–step guide to robotics engineering using the MINDSTORMS Education hardware and software. Includes presentations and video clips, worksheets and teacher’s materials.
Robotics Engineering Volume 1: Introduction to Mobile Robotics
Getting started in the classroom – this two–CD set provides 45 hours of tuition divided up in 6 main projects, 6 investigations, 3 anytime projects and 3 end–of–project activities. Developed by Carnegie Mellon University's Robotics Academy, it is a comprehensive step-by-step guide to robotics engineering
Includes
Presentations
Video Clips
Worksheets
Extensive introduction materials
Ages 11+
Product Code: 2009787
Robotics Engineering Vol. 1: Intro to Mobile Robotics
Robotics Engineering Volume 2: Guided Research
This activity pack provides 3 comprehensive research projects of up to 60 hours tuition in total. Developed by Carnegie Mellon University's Robotics Academy, projects are based on real–life themes: Automated Mining, Sentry Guard Dog, and Automated Tree Measuring following an authentic Engineering guided research approach. This is the next natural step for students who have completed the Introduction to Mobile Robotics
Advanced Programming Support
Ages 11+
Includes a DVD for Mac Users
Product Code: 2009788
Robotics Engineering Vol.2 Guided Research
Robotics Projects: Themes
This CD provides 3 theme-based projects of up to 24 hours tuition in total. Developed by Carnegie Mellon University's Robotics Academy, the projects are based on the following real-life themes: Automated Mining, Sentry Guard Dog, and Automated Tree Measuring. Students work independently, using a variety of sources to expand their knowledge in order to design, build and program effective solutions, this is the next natural step for students who have completed the Introduction to Robotics